The Collier Report of U.S. Government Contracting

Old School Reporting Using Modern Technology

Gamesim Inc

  • Contact Person: Andrew Tosh
  • Contact Phone: 407-688-0587
  • Contact Email: finance@gamesim.com
  • Business Structure:
  • Corporate Entity (Not Tax Exempt)
  • Business Type:
  • Foreign Owned and Located
  • For Profit Organization
  • Industries Served: Electronic Computer Manufacturing, Software Publishers, Graphic Design Services, Other Specialized Design Services, Custom Computer Programming Services, Computer Systems Design Services, Other Computer Related Services, Computer Training, Professional and Management Development Training
  • Product Areas: R&D-MATH & COMPUTER SCI-B RES, R&D- GENERAL SCIENCE/TECHNOLOGY: MATHEMATICAL/COMPUTER SCIENCES (BASIC RESEARCH), R&D- GENERAL SCI/TECH: MATHEMATICAL/COMPUTER SCIENCES (APPLIED RESEARCH/EXPLORATORY DEVELOPMENT), R&D-MATH & COMPUTER SCI-A RES/EXPL, R&D- GENERAL SCIENCE/TECHNOLOGY: MATHEMATICAL/COMPUTER SCIENCES (ADVANCED DEVELOPMENT), R&D-MATH & COMPUTER SCI-ADV DEV, R&D-MATH & COMPUTER SCI-ENG DEV, R&D- GENERAL SCIENCE/TECHNOLOGY: MATHEMATICAL/COMPUTER SCIENCES (ENGINEERING DEVELOPMENT), R&D-MATH & COMPUTER SCI-OPSY DEV, R&D- GENERAL SCIENCE/TECHNOLOGY: MATHEMATICAL/COMPUTER SCIENCES (OPERATIONAL SYSTEMS DEVELOPMENT), R&D- GENERAL SCIENCE/TECHNOLOGY: MATHEMATICAL/COMPUTER SCIENCES (MANAGEMENT/SUPPORT), R&D-MATH & COMPUTER SCI-MGMT SUP

Sampling of Federal Government Funding Actions/Set Asides

In order by amount of set aside monies.

  • $99,787 - Monday the 1st of October 2012
    Defense Logistics Agency
    DLA CONTRACTING SERVICES OFFICE
    MID-LEVEL ANALYST
  • $124,994 - Wednesday the 24th of October 2012
    National Aeronautics And Space Administration
    NASA SHARED SERVICES CENTER
    IN AN EFFORT TO SUPPORT A RANGE OF SOCIAL EDUCATIONS IN THE CONTEXT OF CONSTANTLY EVOLVING MISSION OBJECTIVES, THIS PROPOSAL FOCUSES ON THE CREATION OF A FRAMEWORK THAT CAN BE USED TO RAPIDLY CONSTRUCT VIRTUAL TRAINING SCENARIOS, EXECUTE THOSE SCENARIOS AND, FINALLY, MEASURE THE EFFECTIVENESS OF THE TRAINING IN BEHAVIOR IMPROVEMENT. THE FIRST STAGE OF THE FRAMEWORK IS A SCENARIO GENERATION TOOL THAT CAN BE USED DIRECTLY BY SMES FROM VARIOUS SOCIAL AND PSYCHOLOGICAL DOMAINS TO DESIGN SITUATION AND TRAINING MATERIALS WITHOUT REQUIRING ANY PROGRAMMING OR ARTISTIC KNOWLEDGE. THE OUTPUT FROM THE SCENARIO GENERATION TOOL IS DIRECTLY IMPORTED INTO A 3D VIRTUAL TEAM TRAINING ENGINE THAT ALLOWS MULTIPLE PLAYERS TO ENGAGE IN THE EXERCISE FROM A VARIETY OF PLATFORMS, INCLUDING STANDALONE APPLICATIONS, WEB AND MOBILE DEVICES. AFTER THE PLAYERS HAVE COMPLETED THE SCENARIO, AN AFTER ACTION REVIEW TOOL GENERATES ON-THE-FLY, RELEVANT, SCORM-BASED TRAINING MATERIAL TO FURTHER EDUCATE EACH PLAYER ON AREAS THAT WARRANT IMPROVEMENT. THE FINAL PIECE TO THE FRAMEWORK IS A CLEAR PROCESS FOR EVALUATING THE VALUE OF THE TRAINING IN TERMS OF SHORT AND LONG TERM IMPACT ON BEHAVIOR. THIS PROPOSAL ACKNOWLEDGES THE NEED FOR A SYSTEM THAT NASA CAN USE LONG-TERM FOR CREATING MISSION RELEVANT TRAINING SITUATIONS AS WELL AS TO DISTRIBUTE TO SMES IN VARIOUS DISCIPLINES FOR CONSTANTLY NEW AND IMPROVED TRAINING

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The Collier Report
published by 1918 Media LLC.
Information displayed in this dossier has been provided through available open source or public sources. No reliance should be made by readers or Collier Report subscribers. Funding actions are complicated and do not always represent dollar-for-dollar payments to vendors nor do they represent payments in certain instances. Requests for the modification of displayed information may be made to help.desk@1918.media.